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=Welcome to the Haverford-LS-Technology Wiki!=

Objective: Develop an overview of educational technology in the Lower School.
I wonder if this table is useful as we review the use of computers and technology? The information contained in this table is based on my random access memory. Please feel free to add/delete or modify this Wiki.

1 SmartBoard per classroom ||  ||   ||   || 1 TeamBoard per classroom ||  ||   ||   || 1 SmartBoard per classroom ||  ||   ||   || TeamBoard per classroom || Upgrade TeamBoards to SmartBoards; Upgrade teacher workstations;
 * GRADE || What we HAVE || What we NEED || WHY || Learning outcomes/SKILLS ||
 * JK / K || 7 computers per classroom ||  ||   ||   ||
 * 1 || 7 computers per classroom
 * 2 || 7 computers per classroom
 * 3 || 7 computers per classroom
 * 4 || 7 computers per classroom

Laptop cart (20) for grade-level;

Hand-held device - preferably iPhone for each teacher.

Assess to a color scanner

Equipment and programs that are developmentally appropriate for the ages we teach || Teacher focus on modeling expectations (not troubleshooting technology hurdles);

Make one to one tech a reality in the classroom

Allow teachers to use up-to-date technology such as camera, Web, and audio. To be able to scan student work to encorporate in tech presenations

The boys should be able to access the tech without being frustrated by lack of skills such as keyboarding. Small key boards are difficult for many of our boys with fine motor delays || Differentiated teaching and learning;

Integrated technology on the spot during lessons

One goal of PLP is to be aware of how we manage intellecutal ownership. Rather than have the boys goggle images, they can create their own with photos and drawings, but we need to be able to encorporate their work into tech presentations

Age appropriate and spiraled skill development || 1 TeamBoard per classroom ||  ||   ||   ||
 * 5 || 7 computers per classroom

1st floor computer lab I SmartBoard || 18 iTouch hand-held
 * SUBJECT AREA || What we HAVE || What we NEED || WHY || Learning outcomes/SKILLS ||
 * ART || Overhead projector ||  ||   ||   ||
 * DECISION ED || Access to 20 computers in

Develop a Decision Chain application || For use at multiple indoor and outdoor locations;

For students to use as a quick guide or reference for solving difficult problem scenarios. || Easily reference and apply Web-based decision-making skills and concepts to real world problems.

Application skills: Web-browser; e-mail; word processing; graphic organizers; use of tables and spreadsheets to organize, sort, and calculate data; use of graphics and video to make connections to curriculum content. ||
 * MUSIC || x # Macintosh laptops ||  ||   ||   ||
 * PE ||  ||   ||   ||   ||
 * LIBRARY || 7 computer workstations

Overhead projector with laptop and DVD-VHS connection ||  ||   ||   ||
 * SCIENCE || 18 netbooks that are shared between the 4th grade team and 5th grade team

1 team board ||  ||   ||   ||